Traits
✦ Manifested Mist ✦ (NPC)
✦ This trait is limited to staff usage at this time, this is to let us iron out the can's and can'ts of this traits effect, and if we wish to keep this trait in the species/release it for community use! Why not keep it held back until its fully developed? We cannot fully develope some of these traits without going through the trial periods of using them in the species!
✦ TO PREFACE: THIS TRAIT MAY NOT BE STAFF LIMITED FOREVER, it is ONLY limited to staff at this time so we can iron out the cans and cants, how it can fully incorporate into lore, etc. Do not ask in qna about when these traits will be released to community usage. It may look like the idea is fleshed out enough below, but theres more to it we need to figure out! If you have any questions please dm Benaberrry or Darci
This trait is not for the faint of heart! This effect on a fox happens when a fox has been void of mist for so long, centuries one could record, that their body starts to literally unravel and become their life essence, mist! This mist can either be in a pure mist state, or in a half thread half mist state. This trait can only affect one section of a fox total. Meaning if i use this trait on the entire core of my fox, thats all it can be as this is enough to persist the fox beyond the normal means of death for ones soul. Of course this isnt a cure all, and the fox still craves mist to fill its bodies voids, but as a last resort temporary means, its life or death!
why is this trait unstable? due to its gruesome implications to the fox and its gruesome lore! This type of trait is EXTREMELY rare to ever see on a fox, some note that a fox with this trait is in a sort of purgatory life set upon them. No matter how much mist they consume after getting this trait, this deterioration of the body will never reform into normal fabric.
This trait is combinable with other body traits, such as:
- VR Functional items (a fox could attempt to "contain" the mist once more with an idea like a test tube body part, but its just a decorative piece as the mist continues to leak out)
- M Extra Limbs (A fox could be surrounded in a set of extra arms made into manifested mist, perhaps billowing behind them like a massive cloak of their essence?)
This trait CANNOT:
- be solidified into any form of mass or matter beyond its mist and semi thread look
- take up more than one body section at a time, the sections noted are: body (torso waist and or pelvis), arms (down to the fingers), head (including the ears), legs (thighs and all), and tail.
✦ Excess Fabric ✦ (NPC)
✦ This trait is limited to staff usage at this time, this is to let us iron out the can's and can'ts of this traits effect, and if we wish to keep this trait in the species/release it for community use! Why not keep it held back until its fully developed? We cannot fully develope some of these traits without going through the trial periods of using them in the species!
✦ TO PREFACE: THIS TRAIT MAY NOT BE STAFF LIMITED FOREVER, it is ONLY limited to staff at this time so we can iron out the cans and cants, how it can fully incorporate into lore, etc. Do not ask in qna about when these traits will be released to community usage. It may look like the idea is fleshed out enough below, but theres more to it we need to figure out! If you have any questions please dm Benaberrry or Darci
This trait allows a fox to have any existing traits of our species to affect other articles of clothing fused to their body that is NOT the common scarfox scarf wrap around ones neck. NOTE that if you wish to have traits affect that scarf, it has to be canonically fused/apart of your foxes neck area.
why is this trait unstable? Due to the large amount of affects this can have on a fox! from altering the basic silhouettes, to giving more intense effects to existing ideas, this trait can be highly experimental and can push the normal bounds of scarfox anatomy very hard. for this same reason is why it is staff limited!
This trait is combinable with all other traits for the scarfox species.
This trait CANNOT:
- completely break a scarfox silhouette to where it is unrecognizable
- be naturally removable from a fox without using traits like VR Floating Limbs
- more to be determined/figured out as this trait is used/considered among staffing.
Below is another example of how this trait can be applied and mixed, these examples may be updated as we discover new ways to combine and use this trait!
✦ Misfused Limbs ✦ (NPC)
✦ This trait is limited to staff usage at this time, this is to let us iron out the can's and can'ts of this traits effect, and if we wish to keep this trait in the species/release it for community use! Why not keep it held back until its fully developed? We cannot fully develope some of these traits without going through the trial periods of using them in the species!
✦ TO PREFACE: THIS TRAIT MAY NOT BE STAFF LIMITED FOREVER, it is ONLY limited to staff at this time so we can iron out the cans and cants, how it can fully incorporate into lore, etc. Do not ask in qna about when these traits will be released to community usage. It may look like the idea is fleshed out enough below, but theres more to it we need to figure out! If you have any questions please dm Benaberrry or Darci
This trait allows a foxes limbs to be sewn into different jointed parts of a fox, swapped about in a big of a jumbled or confusing mess. These limbs must be resewn onto the another socket the limb is swapped with. the body parts swappable are legs, arms, tail, neck, and head.
why is this trait unstable? the limbs being moved and mixed up across a body is seen as a top form of reprocussion to a fox, having ones head stuck right above their read end is pretty drastic! this trait is EXTREMELY rarely seen on a fox, and is seen on the same level as U Manifested Mist.
This trait is combinable with any other traits available to the scarfox species, such as:
- H Missing Limbs, then M Extra Limbs to do things like remove a foxes legs and replace them with an extra set of arms!
This trait CANNOT:
- be resewn into other areas that are not a socket
- remove a foxes head entirely from the design
✦ Shaped Teeth ✦ (NPC)
✦ This trait is limited to staff usage at this time, this is to let us iron out the can's and can'ts of this traits effect, and if we wish to keep this trait in the species/release it for community use! Why not keep it held back until its fully developed? We cannot fully develope some of these traits without going through the trial periods of using them in the species!
✦ TO PREFACE: THIS TRAIT MAY NOT BE STAFF LIMITED FOREVER, it is ONLY limited to staff at this time so we can iron out the cans and cants, how it can fully incorporate into lore, etc. Do not ask in qna about when these traits will be released to community usage. It may look like the idea is fleshed out enough below, but theres more to it we need to figure out! If you have any questions please dm Benaberrry or Darci
This trait permits other shapes and forms to teeth beyond the standard scarfox teeth! Any scarfox teeth must rest on a flat 2d like plane like our usual teeth, and cannot resemble or replicate human teeth in any way, shape, or form. teeth must be visible in the mouth, and cannot be extremely short, or so short it mimics the U Missing Teeth trait, or the VR Closed Mouth trait.
Why is this trait unstable? A fox requires the standard teeth to be able to consume things, down to if a fox becomes hollow mystic or unstable, rogue mist to persist exisitng! The alteration of a foxes teeth affects the species (as a whole) ability to thrive, as a choice of teeth can be completely flat smoothed over teeth that are more herbivorous! or even teeth that overlap one another and form a very irregular looking bite!
This trait is combinable with other head traits, such as:
- U Missing teeth to have a tooth missing grin to your fox if desired
- UC tusks/fangs to make teeth overgrow and overlap over one another in a way that cannot close naturally flush any further
This trait CANNOT:
- be mixed with VR Closed Mouth
- form a tooth layout that cannot close completely smooth without the use of other traits
- grow through a foxes face without H holes and tears
Examples of some combinations can be seen below:
No Teeth (HOLDBACK) (NPC)
This trait allows a fox to be void of any teeth in their mouth! The "gum line" of the foxes mouth will retain what looks like stitching to ensure the fabric is sealed tight!
the lip can be sealed with a standard stitch, and X stitch, or an embroidery edged lip! this embroidery lip allows for an expanded opportunity of lip shapes and boardered edges for a scarfoxes mouth! this permits a form of irregular shaping for the mouth thats beyond the H chomper look. this does NOT add on extra fabric, this instead stitches up into the head along the gumline, and recedes the lips edge a certain amount. any fox with this trait cannot rest their mouth closed normally, the mouth will always have a gapping between the top and bottom lip due to the cheek stud holding the shape of what was once there. embroidered lips can have a thicker look, a variety of colors, and can have extra embroidered accents above the initial application for decorative purposes.
Why is this trait unstable? A foxes teeth are a necessity not just to its existence but for the species anatomy as a whole! Unstable foxes with this trait are truly damned to a tough life, as consuming or biting down onto anything feels similar to a goldfish nibbling ones finger (in short, not much pressure at all, as fox heads are just fabric with mist, and not muscle/bone/cartilage). This trait offers no pain to a fox who lives with it, and can open and close like your normal mouth. When the mouth closes it closes at a bit of an odd angle, usually squishing down the cheek tab in an uncomfortable pinched position. Thusly foxes typically like to have the mouth resting slightly open!
Why is this unstable and VR Closed Mouth isnt? When closed mouth was created, it was before we started figuring out what makes an unstable trait unstable, and to prevent any further confusion with trait rarities we are leaving it as it stays! This also keeps it more available to the community who shows interest in using a trait thats less than beneficial to a scarfox if they please.
This trait is combinable with other head traits, such as:
- R vertical mouth
- R ripped mouth
- U Unhinged mouth
- U Void head, excess embroidery is absorbed into the mass of the void head tho, only the lips edge is visible.
This trait CANNOT:
- be mixed with VR Closed Mouth unless its through a special event.
- cannot have things like fleshy "gums" as the heads are just fabric (for official masterlist artwork submissions, stylized artwork is fine beyond this)