Traits
Hearts (Uncommon)
This trait permits a scarfoxes ear studs to be heart shaped in overall shape and depth! their studs can have a rounded top to them vs the flat 2d studs, and can come in a variety of colors and sizes! a single heart is permitted per ear, for multiple hearts you're best with VR complex shapes! this shape can be rotated around and be upside down if one wishes, but cannot have things like a tail to it to resemble a spade
why is this trait uncommon? this trait was established at the start of the species existence, and thusly will not be changing rarity
why are hearts and stars not apart of geometric? this trait was pre established alongside geometric shapes and had their rarity set, due to this we will not be changing/merging these traits at this time
This trait is combinable with other ear traits, such as:
- VR no studs
- R floppy ears
- many other ear traits available to the species! if you're unsure if your combination wouldnt work, please contact a myo moderator on site or in our discord qna!
This trait CANNOT:
- be of any other shaping opposed to what is listed for this trait
- be combined with R eye ears, as the eyes in a foxes ear REPLACE the studs
- become so small its unseeable for myo staffing to tell, or so large it mistakes the whole of the ear for the stud
- go outside of the flat inner ear area, or be off center
- be used on VR missing stud (as theres nothing to affect)
- be mistaken for another trait by myo staffing
If you have any questions or concerns about this trait or possible combinations, please contact Darci or Benaberrry for further help!
This information may be updated in the future to better explain and structure this information for the benefit of the staffing and community.
Lynx (Uncommon)
This trait adds a fluffy tuft to the tips of any scarfoxes ear, no matter the shape! the tips of fluff must be made of some form of fur or fluffy hair like material, and well defined enough to tell it apart from the ear base (it can be shorter than the example piece given here, or longer/fluffier, pom pom puffed or curled, etc!).
why is this trait uncommon? this trait was established at the start of the species existence, and thusly will not be changing rarity
why is this not combined with tuffs? for the same reason its an uncommon trait
This trait is combinable with other ear traits, such as:
- UC tuffs to make big fluffy ears
- UC smoosh
- any type of inner ear stud trait available
- many other ear traits available to the species! if you're unsure if your combination wouldnt work, please contact a myo moderator on site or in our discord qna!
This trait CANNOT:
- be so short that a myo staff member cannot tell if the trait is being used or not
- be an over the top long length to where it no longer resembles the trait
- made into a flat 2d form, this is best with VR ear shape extensions
- be mistaken for another trait by myo staffing
If you have any questions or concerns about this trait or possible combinations, please contact Darci or Benaberrry for further help!
This information may be updated in the future to better explain and structure this information for the benefit of the staffing and community.
Smoosh (Uncommon)
This trait takes the standard scarfox ear size and shape and smooshes it down into soft rounder ears! any ear studs remain within the inner ear area as before, and has a fluffy lining between the inner and outer ear if desired! smooshed ears can have soft pointed ear tips, or be more rounded and squishy!
why is this trait uncommon? this trait was established at the start of the species existence, and thusly will not be changing rarity
This trait is combinable with other ear traits, such as:
- VR no studs
- R floppy ears (for a short curled over or under ear)
- VR shape extensions
- VR winged ears (for tiny cherub like wing ears)
- many other ear traits available to the species! if you're unsure if your combination wouldnt work, please contact a myo moderator on site or in our discord qna!
This trait CANNOT:
- include fur on the outside of the ears without UC lynx
- be mistaken for another trait by myo staffing
If you have any questions or concerns about this trait or possible combinations, please contact Darci or Benaberrry for further help!
This information may be updated in the future to better explain and structure this information for the benefit of the staffing and community.
Tuffs (Uncommon)
This trait takes a scarfoxes stud in their ear and replaces it with an ear full of fluff! this fluff can differ on lengths, texture, thicknesses, and amount inside the ear! the fluff can be so long one can braid it or add jewelry into it, and can be any color!
why is this trait uncommon? this trait was established at the start of the species existence, and thusly will not be changing rarity
This trait is combinable with other ear traits, such as:
- VR long floppy ears for extra fluff!
- UC smoosh for tiny plush filled ears
- VR shape extensions
- other ear traits available to the species! if you're unsure if your combination wouldnt work, please contact a myo moderator on site or in our discord qna!
This trait CANNOT:
- be trimmed so short it does not read as inner ear fur, you would be best using VR no studs instead!
- come from any other spot of a foxes ear other than the inner ear area where the stud once resided
- be mistaken for another trait by myo staffing
If you have any questions or concerns about this trait or possible combinations, please contact Darci or Benaberrry for further help!
This information may be updated in the future to better explain and structure this information for the benefit of the staffing and community.
Stars (Uncommon)
This trait changes a scarfoxes inner ear studs to a star shape! shapes can include the traditional 5 pointed star, 4 pointed star, and 8 pointed star. Ear studs can be of any color and sizing in the ear. If wanting multiple studs in the ear R complex studs would be best with this!
why is this trait uncommon? this trait was established at the start of the species existence, and thusly will not be changing rarity
This trait is combinable with other ear traits, such as:
- UC smoosh
- R floppy
- other ear traits available to the species! if you're unsure if your combination wouldnt work, please contact a myo moderator on site or in our discord qna!
This trait CANNOT:
- be of any other shaping opposed to what is listed for this trait
- be combined with R eye ears, as the eyes in a foxes ear REPLACE the studs
- become so small its unseeable for myo staffing to tell, or so large it mistakes the whole of the ear for the stud
- go outside of the flat inner ear area, or be off center
- be used on VR missing stud (as theres nothing to affect)
- be mistaken for another trait by myo staffing
If you have any questions or concerns about this trait or possible combinations, please contact Darci or Benaberrry for further help!
This information may be updated in the future to better explain and structure this information for the benefit of the staffing and community.
Animal Tail (Uncommon)
This trait takes a scarfoxes tail and turns it into any animal tail! crocodile, dinosaur, snake, cat, leemur, you name it! the range of length on the tail need to retain within the relative sizing for the standard tail, unless using a tail length altering trait such as R pom pom for a small hamster tail, or R long tail for very noodly snake tails! the example in the image is of a goldfish tail!
why is this trait uncommon? this trait was established at the start of the species existence, and thusly will not be changing rarity
This trait is combinable with other ear traits, such as:
- R long tail to have a beyond body length snake tail!
- VR 5-6 tails, or any extra number amount of tail traits we have to expand upon it! many kitty tails, or monkey tails for a few more helping hand!
- other tail traits available to the species! if you're unsure if your combination wouldnt work, please contact a myo moderator on site or in our discord qna!
This trait CANNOT:
- be any type of mythical animal, that would fall under VR mystical tail
- break the standard size guide for our species tails without the appropriate length trait (such as R pom pom for extremely short tails, UC short, and R long)
- be mistaken for another trait by myo staffing
If you have any questions or concerns about this trait or possible combinations, please contact Darci or Benaberrry for further help!
This information may be updated in the future to better explain and structure this information for the benefit of the staffing and community.
Short Tail (Uncommon)
This trait takes a scarfoxes tail and shortens it smaller than the standard minimum length! this can make a foxes tail appear fuller with fluff or scruffier in texture towards either the entire length or the mid to tip of the tail, as the fur to tail ratio is more compacted down!
why is this trait uncommon? this trait was established at the start of the species existence, and thusly will not be changing rarity
This trait is combinable with other ear traits, such as:
- VR mystical tail for smaller fantasy type tails, including elemental tails as these are separate from the elemental subtype
- any of our multiple tail traits such as VR 5-6 tails, why not a fan of flowing fish tails, or eel tails!
- R insect tail for a stumpy lil bumblebee butt!
- other ear traits available to the species! if you're unsure if your combination wouldnt work, please contact a myo moderator on site or in our discord qna!
This trait CANNOT:
- go beyond the set minimum length for a standard scarfox tail
- be so short it can be mistaken for R pom pom tail
- only affect one tail if combining with a multi tail trait
- be mistaken for another trait by myo staffing
If you have any questions or concerns about this trait or possible combinations, please contact Darci or Benaberrry for further help!
This information may be updated in the future to better explain and structure this information for the benefit of the staffing and community.
Spikes (Uncommon)
This trait takes a scarfoxes arms or fingers and applies spike like cones or pyramids of metal to their surface! the choice of colors is open to interpretation, while this trait typically comprises of metal like alloys to serve a stylish look or a defensive/offensive purpose! youre free to curve the spikes, make them into a zig zag, etc! tarnishes and battle damage is possible as well.
why is this trait uncommon? this trait was established at the start of the species existence, and thusly will not be changing rarity
This trait is combinable with other ear traits, such as:
- VR irregular shapes to add more that just a sharp looking edge to your foxs arms!
- UC belts, maybe its applied on the top of the straps and can be undone and used like a whip?
- M spiritual arms to have floating pillar like spikes among the sea of spiritaul mist the arm makes up! possibly mix with R glowing markings to have them shine through the ethereal fog?
- other arm traits available to the species! if you're unsure if your combination wouldnt work, please contact a myo moderator on site or in our discord qna!
This trait CANNOT:
- be rounded off firmly at the tip, the spiky tip cut off, or stumped, they must look like spikes in some form of way
- blend in seamlessly into the arm, they must be definably separate as their own trait unless combining with VR irregular shapes
- be mistaken for another trait by myo staffing
If you have any questions or concerns about this trait or possible combinations, please contact Darci or Benaberrry for further help!
This information may be updated in the future to better explain and structure this information for the benefit of the staffing and community.
Belts (Uncommon)
This trait takes a scarfoxes arms and adorns them in belts of any type! leather, cotton, synthetic fabrics, etc, any fabric material is permitted so long as it does not resemble another existing trait. the belts are attached at either end to the foxs arm in some form of way, and may have belt loops merged into the foxs arms for the belts to reside in. note the arm cannot BE the belt itself, as that would be VR functional item! belts can be layered to criss cross, stacked close together, or standalone. sizing must be within reasonable range of the foxs arm.
why is this trait uncommon? this trait was established at the start of the species existence, and thusly will not be changing rarity
This trait is combinable with other ear traits, such as:
- VR irregular shapes to add more to an interesting shape you may make your arms!
- VR poncho to act as a connective backing if you make your cloak of a crazy shape maybe?
- VR functional item with VR poncho so your belts can BE the cloak!
- other arm traits available to the species! if you're unsure if your combination wouldnt work, please contact a myo moderator on site or in our discord qna!
This trait CANNOT:
- replace a limb on the fox itself, such as the arm or the finger without using the appropriate trait alongside it
- be unreasonably sized for the fox
- be synched so tightly it cuts off mist circulation without a Hollow trait as hollows are void of mist
- be mistaken for another trait by myo staffing
If you have any questions or concerns about this trait or possible combinations, please contact Darci or Benaberrry for further help!
This information may be updated in the future to better explain and structure this information for the benefit of the staffing and community.
Piercings (Uncommon)
This trait takes a scarfoxes arms and pierces them through with any type of piercing! piercings can be of any material or size, but MUST have the edges sealed where they pierce the fabric. To have no edges sealed you would need H holes and tears! piercings can have floating connected accessories, or connected via other materials (like ropes, chains, ribbons, etc)
why is this trait uncommon? this trait was established at the start of the species existence, and thusly will not be changing rarity
This trait is combinable with other ear traits, such as:
- VR poncho and cloak to adorn the edges of the poncho, or punched out gauges along the inner area!
- R runes and wisps to float through or in between openings! maybe a row of beads can wrap through the gagues and accent the arms!
- VR functional item for display screens, or anything functional hanging off the piercings or making up the piercings! maybe the piercing studs conduct electricity
- VR transparent fabric for metal trimmed stained glass looking limbs!
- other ear traits available to the species! if you're unsure if your combination wouldnt work, please contact a myo moderator on site or in our discord qna!
This trait CANNOT:
- have unsealed edges where the piercing goes through
- be mistaken for another trait by myo staffing
If you have any questions or concerns about this trait or possible combinations, please contact Darci or Benaberrry for further help!
This information may be updated in the future to better explain and structure this information for the benefit of the staffing and community.
Squilted (Uncommon)
This trait takes a scarfoxes arms and applies a form of seamstress technique that lets mist build up in fluffy pockets, allowing a quilted appearance to the arm! Patterns of the quilting do not have a limit, and may include an embroidery edge to seal the quilted area if desired. This can go over the arms and over the fingers on any sides.
why is this trait uncommon? this trait was established at the start of the species existence, and thusly will not be changing rarity
This trait is combinable with other traits, such as:
- VR poncho to spread across and create a comfortable blanket appeal to your design!
- VR transparent fabric to let the squilting show more sharply among the see through arms!
- C ruffles to give an embroidered edge to accenting frills, or C clouds and puffs for a soft aesthetic feeling with the given soft looking nature this trait can give
- UC spikes for a punk puffer jacket vibe!
- other traits available to the species! if you're unsure if your combination wouldnt work, please contact a myo moderator on site or in our discord qna!
This trait CANNOT:
- be flat in design on the arms, it must have some form of puffy nature to the affected areas
- pierce through both sides of the fabric to seal off areas without the fox being of hollow or unstable typing
- be mistaken for another trait by myo staffing
If you have any questions or concerns about this trait or possible combinations, please contact Darci or Benaberrry for further help!
This information may be updated in the future to better explain and structure this information for the benefit of the staffing and community.
Fluff (Uncommon)
This trait takes a scarfoxes arms and applies fur of varying types! long and shaggy, short and curly, dense and fluffy, all fur types are available under this trait and can be mix and matched! fur can either effect the entirity of the arms or select parts of the arms. with different lengths if one wishes.
why is this trait uncommon? this trait was established at the start of the species existence, and thusly will not be changing rarity
This trait is combinable with other traits, such as:
- R paws and claws for a more animal like set of arms
- VR poncho for a big fuzzy blanket like look
- H eye clusters with a denser fur to partially hide an eerie trait
- other arm traits available to the species! if you're unsure if your combination wouldnt work, please contact a myo moderator on site or in our discord qna!
This trait CANNOT:
- create holes and tears without H holes and tears
- pierce through both sides of the fabric to seal off areas without the fox being of hollow or unstable typing
- be mistaken for another trait by myo staffing
If you have any questions or concerns about this trait or possible combinations, please contact Darci or Benaberrry for further help!
This information may be updated in the future to better explain and structure this information for the benefit of the staffing and community.
Scars + Stitches (Uncommon)
This trait takes a scarfoxes arms and applies scars and or stitches. stitches can be made of thread, rope, near anything synthetic. Scars can vary in appearance, from scars that can leave a divet in the fabric, seal back up and leave raised areas, leave discolored areas of the foxes fabric as long as its defined, or stretch marks around areas where large amounts of excess mist may have stored up! (the example image uses stretch marks on the fingertips). This trait can also be used for an embroidery effect to your foxes body
why is this trait uncommon? this trait was established at the start of the species existence, and thusly will not be changing rarity
This trait is combinable with other traits, such as:
- H holes and tears to have the stitching drape across tattered areas in an attempt to hold it all together!
- VR poncho to make a patch work blanket type of poncho!
- VR animalia to make your fox a living patchwork of different animals!
- VR transparent fabric so all stitching can be seen from every angle of the body part chosen! could work well as a patch job look to a transparent fabric arm filled with liquid?
- C ruffles to give an embroidered edge to accenting frills, or C clouds and puffs for a soft aesthetic feeling with colorful stitches! Stitches could be applied to the clouds themselves as well.
- R eyes on arms/ R ear eyes/ H eye clusters to stitch the eyes closed! could be used on top of the eyes pupil and or iris to stitch it back together?
- UC spikes to make it appear like they've punched out and through the skin without any actual holes, but instead with frayed and messy stitching, an aesthetic take!
- other traits available to the species! if you're unsure if your combination wouldnt work, please contact a myo moderator on site or in our discord qna!
This trait CANNOT:
- create holes and tears without H holes and tears
- pierce through both sides of the fabric to seal off areas without the fox being of hollow or unstable typing
- be mistaken for another trait by myo staffing
If you have any questions or concerns about this trait or possible combinations, please contact Darci or Benaberrry for further help!
This information may be updated in the future to better explain and structure this information for the benefit of the staffing and community.
Gems + Studs (Uncommon)
This trait permits a scarfox to have surface fused adornments of gemstones and or stud like piercings across their body. The gemstones must have some form of cut to them to differentiate them from VR growth (crystals/minerals), which are naturally rough growths that have no refinement, and can appear in clustered formations or sporatic placements on a foxes body.
This trait can be placed anywhere on the body, but cannot replace a foxes cheek stud or ear studs.
Pearls are considered a gemstone and may be placed either whole or cut. gem framing of any metallic finishes is allowed (similar to rings or pendants).
Gemstones need to be cut like one would find in a jewelers shop, raw gemstones are best with Very Rare growth (gems/crystals)
Sizing and or amount of this trait are within reason, and alone cannot appear as to mimic another trait, or your design may be rejected.
- Why is this trait uncommon?
- This trait was established at the start of the species existence, and thusly will not be changing rarity
- This trait was established at the start of the species existence, and thusly will not be changing rarity
This trait is combinable with other traits, such as:
- Any form of body traits available to the species so long as the mixture is not looking like its bypass mimicing another trait.
- Any form of tail trait available to the species except for H missing tail
This trait CANNOT:
- Be mistaken by another trait by myo staffing
- be placed on a foxes eyes or teeth
- be used on U corrupted wisps
- closely mimic the R claws trait.
Examples of some combinations can be seen below:
If you have any questions or concerns about this trait or possible combinations, please contact Darci or Benaberrry for further help!
This information may be updated in the future to better explain and structure this information for the benefit of the staffing and community.
Visor (Uncommon)
This trait takes a scarfoxes face and covers at minimum the eyes with a semi transparent visor that is fused to the head. The visor has no mobility to swivel off a foxes eyes, and must be some form of tinted of any color. Visors can cover at minimum a foxes eyes, or at maximum over the foxes face below to the chin/jaw area, and up to the base of the ears. Visors may appear as a separate addon to the fox, or a fused part of the foxes face.
Below is a quick visual guide of the minimum to maximum coverage a visor can have
why is this trait rare? due to its effect on a foxes head to not only cover, but be fused and give the effect of a different material on the body that is not the standard cloth material without VR funcitonal item.
This trait is combinable with other head traits, such as:
- M missing mouth- to give the face a more sleek and subtle appearance
- VR functional item- touch screen capabilities, screen projections may appear on the mask, and can even let the mask emote function with its display, among other addons like antenna, or circuitry!
- other head traits available to the species! if you're unsure if your combination wouldnt work, please contact a myo moderator on site or in our discord qna!
This trait CANNOT:
- beshaped in any way that may break the scarfoxes standard headshapes
- fully cover the head
- be given abnormal shapes that may appear as being used with other traits, such as giving it extended horns without using one of our horn traits
- be mistaken for another trait by myo staffing
If you have any questions or concerns about this trait or possible combinations, please contact Darci or Benaberrry for further help!
This information may be updated in the future to better explain and structure this information for the benefit of the staffing and community.
Fangs/Tusks (Uncommon)
This trait permits a scarfoxes mouth to have an overgrown set of fangs and or tusks! While the trait is titled fangs and or tusks, a fox may have this trait mimick the minor appearance of grub insizors towards the back of the mouth when mixed with VR animalia (demonstrated on this design: Scarfox-1695 ), and may have their tusks in any location along the mouth. Tusks shaped like elephant tusks or mammoth shaped tusks are fine wtihout the need of VR animalia due to this being the default shaping of the traits funciton.
This trait can have light scrapes and abrasions on the tusks without it counting as UC scars and stitches
Sizing of fangs/tusks must be within reason with this trait alone (cannot obstruct the basic functions of a scarfox, such as extreme sizing or amounts.)
- Why is this trait uncommon?
- This trait was established at the start of the species existence, and thusly will not be changing rarity
- This trait was established at the start of the species existence, and thusly will not be changing rarity
This trait is combinable with other head traits, such as:
- Any form of head mouth trait except for:
- VR closed mouth (lore purpose: as the lips are sealed via biting over the lip and fusing the teeth to the fabric),
- M mouthless (no mouth there to affect in the first place)
- VR Animalia- can create insect like mandible tusks (not literal), can enhance mammoth or elephant like tusks, give warthog tusks, walrus tusks, among other animal kingdom tusks.
- H holes and tears- could pierce through parts of a foxes head (like overgrown tusks or horns may do on certain animals)
This trait CANNOT:
- Be mistaken by another trait by myo staffing
- mimick things like antlers growing out of the mouth even with VR animalia
Examples of some combinations can be seen below:
If you have any questions or concerns about this trait or possible combinations, please contact Darci or Benaberrry for further help!
This information may be updated in the future to better explain and structure this information for the benefit of the staffing and community.
Coloured Teeth (Uncommon)
This trait permits a scarfox's tooth, or teeth, to have any choice of color! The color range for teeth falls from a stained off white and anything beyond that. Foxes can have multiple colors on their teeth with this trait, even rainbow teeth! coloring can be applied in any way, such as a member can have one tooth a gradient rainbow and another tooth gold looking without the need of multiple uses of this trait (its a one and done essentially)
Members may use this to color a tooth black to make it appear missing, but please do not draw the design like the teeth are actually missing, as scarfoxes at this time cannot have missing teeth.
Teeth may resemble either metallic or opalescent rendering, but if too close to something that breaks this trait, it may be rejected by myo staffing, so checking in our myo channel with a wip shot is best!
Coloring of teeth if with H multiple mouths does not need to match across all mouths, but all sets of teeth must be colored in some way
- Why is this trait uncommon?
- This trait was established at the start of the species existence, and thusly will not be changing rarity
- This trait was established at the start of the species existence, and thusly will not be changing rarity
This trait is combinable with other head traits, such as:
- Any form of head mouth trait except for:
- VR closed mouth (lore purpose: as the lips are sealed via biting over the lip and fusing the teeth to the fabric),
- M mouthless (no mouth there to affect in the first place)
This trait CANNOT:
- Be mistaken by another trait by myo staffing
- be used on H chompers as the teeth are made of a foxes fabric with that trait, and have free range of coloring without the need of UC colored teeth
Examples of some combinations can be seen below:
If you have any questions or concerns about this trait or possible combinations, please contact Darci or Benaberrry for further help!
This information may be updated in the future to better explain and structure this information for the benefit of the staffing and community.