Traits

✦ Excess Fabric ✦ (NPC)

Category: Body/Misc
Species: Scarfox

✦ This trait is limited to staff usage at this time, this is to let us iron out the can's and can'ts of this traits effect, and if we wish to keep this trait in the species/release it for community use! Why not keep it held back until its fully developed? We cannot fully develope some of these traits without going through the trial periods of using them in the species! 

TO PREFACE: THIS TRAIT MAY NOT BE STAFF LIMITED FOREVER, it is ONLY limited to staff at this time so we can iron out the cans and cants, how it can fully incorporate into lore, etc. Do not ask in qna about when these traits will be released to community usage. It may look like the idea is fleshed out enough below, but theres more to it we need to figure out! If you have any questions please dm Benaberrry or Darci

This trait allows a fox to have any existing traits of our species to affect other articles of clothing fused to their body that is NOT the common scarfox scarf wrap around ones neck. NOTE that if you wish to have traits affect that scarf, it has to be canonically fused/apart of your foxes neck area.

why is this trait unstable? Due to the large amount of affects this can have on a fox! from altering the basic silhouettes, to giving more intense effects to existing ideas, this trait can be highly experimental and can push the normal bounds of scarfox anatomy very hard. for this same reason is why it is staff limited! 

 This trait is combinable with all other traits for the scarfox species.

This trait CANNOT:

  • completely break a scarfox silhouette to where it is unrecognizable
  • be naturally removable from a fox without using traits like VR Floating Limbs
  • more to be determined/figured out as this trait is used/considered among staffing.

 

Below is another example of how this trait can be applied and mixed, these examples may be updated as we discover new ways to combine and use this trait! 

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